public void AddLogical(int position, Boolean value, int mode)
public void AddLogical(int position, Boolean? value, int mode) public void AddLogical(int position, Progress.Open4GL.BooleanHolder value, int mode) public void AddLogicalArray(int position, Boolean[] value, int mode, int extentValue) public void AddLogicalArray(int position, Boolean?[] value, int mode, int extentValue) public void AddLogicalArray(int position, Progress.Open4GL.BooleanHolder[] value, int mode, int extentValue) |