Package com.progress.open4gl.dynamicapi
Class ObjectPool.ObjectHolder
java.lang.Object
com.progress.open4gl.dynamicapi.ObjectPool.ObjectHolder
- Enclosing class:
- ObjectPool
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Constructor Details
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ObjectHolder
public ObjectHolder()
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Method Details
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toString
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isEmpty
public boolean isEmpty() -
cancel
public void cancel() -
isCancelled
public boolean isCancelled() -
getObject
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setObject
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waitFor
public void waitFor(long timeout) wait for timeout for something to appear in the object we use the holder as the synchronization object for each object ... this way we can control the FIFO behavior
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