PooledConnection Methods
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Version Introduced
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Supported
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Comments
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void addConnectionEventListener(listener)
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2.0 Optional
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Yes
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void addStatementEventListener(listener)
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4.0
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Yes
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void close()
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2.0 Optional
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Yes
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Connection getConnection()
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2.0 Optional
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Yes
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A pooled connection object can have only one Connection object open (the one most recently created). The purpose of allowing the server (PoolManager implementation) to invoke this a second time is to give an application server a way to take a connection away from an application and give it to another user (a rare occurrence). The drivers do not support the "reclaiming" of connections and will throw an exception.
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void removeConnectionEventListener(listener)
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2.0 Optional
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Yes
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void removeStatementEventListener(listener)
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4.0
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Yes
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